Object 'body' : 5446 vertices, 5404 polygons (including 4 triangles)Īll objects available: 14285 verts, 13339 polygons, including 24 triangles (less than 0.5%) No post work on the images, only text was added. Previews were rendered with 3ds maxs scanline renderer except one (Vray), three spots and a skylight. Objects in the scene are logically subdivided into layers, so use layer manager. Morper for facial animation is set up and parameters wired.īen is originally bald and has two types of hair to wear polygonal hair with opacity map and native 3ds max simulated hair grown from the low poly object linked to the head. Rigged carefully using biped and skin modifier. Also I include displacement maps created in Zbrush in case they are needed. psd files of diffuse maps for t-shirt, pants, shorts and sandals so it is easy to change colors. Separate maps set for head (4000x4000px) and for body (6000x4000px) that you might need to reduce to render.
Clear edge loops based mesh with reasonable polygon count and normals bump maps contributing to the level of detail of both body and clothes. Check the new edition of Ben - product ID: 1342378īen is a realistic model of 9-13 year boy modeled in 3ds max 9 and ready for animation.